by Daniel Feb 23,2025
Zivilisation VII: Ein umfassender Leitfaden für alle Führer
Mastering Civilization VII erfordert einen strategischen Ansatz, und Ihr Führer ist zentral für diese Strategie. Dieser Leitfaden beschreibt alle derzeit bestätigten Führer in Civilization VII , ihren einzigartigen Fähigkeiten, Attributen und Agenden. Wir werden diese Liste aktualisieren, wenn mehr Führungskräfte enthüllt werden.
Leader | Unique Ability | Attributes | Agenda |
---|---|---|---|
Amina | Warrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Medium Relationship decrease if they control more Plains/Desert settlements than Amina; Small Relationship increase if they control none. |
Ashoka, World Conqueror (Founders Content Pack) | Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration. | Diplomatic, Militaristic | Without Regret: Medium Relationship decrease with the Leader controlling the most tiles; Medium Relationship increase with the Leader controlling the fewest. |
Ashoka, World Renouncer | Dhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements. | Diplomatic, Expansionist | Without Sorrow: Medium Relationship increase with the Leader having the highest Happiness; Medium Relationship decrease with the Leader having the lowest. |
Augustus | Imperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns. | Cultural, Expansionist | Restitutor Orbis: Medium Relationship decrease per Town in other empires; Medium Relationship increase per City (excluding Capital) in other empires. |
Benjamin Franklin | The First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time. | Diplomatic, Scientific | Civic Virtue: Increased Relationship with Leaders sharing his Government; Decreased Relationship with Leaders not sharing his Government. |
Catherine the Great | Star of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn. | Cultural, Scientific | Dusha: Medium Relationship decrease with the Leader possessing the most Great Works; Medium Relationship increase with the Leader possessing the fewest (Catherine must possess a Great Work). |
"Clair Obscur: Expedition 33 trifft 1 Million Umsatz in 3 Tagen"
Wie man Dorfbewohner in der Reiseleiter füttert
Roblox Deep Descent: Januar 2025 Codes enthüllt
Bitlife: So vervollständigen Sie die Renaissance -Herausforderung
"Ōkami 2: Capcom, Kamiya und Machine Head diskutieren die Fortsetzung im exklusiven Interview"
Bahiti -Heldenführer: Beherrschen des epischen Schützlings beim Überleben von Whiteout
The Best Nintendo Switch Games That Don\'t Require An Internet Connection
Ragnarok V: Rückgabeanleitung - Kurse, Steuerelemente, Quests, Gameplay erklärt
Die 50 liebenswertesten Pokémon für Fans
Aug 11,2025
Silksong erscheint kurz im Switch 2 Direct
Aug 10,2025
Kostenloses All-Star Superman Hörbuch-Angebot, inspiriert von DCs Erfolgsfilm
Aug 09,2025
Madoka Magica: Magia Exedra startet Vordownload auf Android
Aug 08,2025
Kompletter Arcane Lineage Boss-Leitfaden – Wie man sie alle besiegt
Aug 07,2025