by Peyton May 18,2025
Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can be daunting due to the wide variety available and the time needed to master new weapon skills. While every class can be effective, some stand out more than others. If you stick with the starting class, you're in good company, as it's one of the most versatile options in the game.
Xenoblade Chronicles X nudges you to move away from the Drifter class at rank 10, but this starting class remains exceptionally versatile throughout the entire game. For fans of the original Xenoblade Chronicles, Drifter mirrors Shulk, though with a more limited skill set. It offers a range of debuff and offensive arts, including abilities to stagger, topple, and even regenerate health, reducing your reliance on timely heals from party members.
Drifter wields assault rifles for potent ranged attacks and knives for strong melee combat, covering all your combat needs. What sets Drifter apart is its unparalleled number of skill slots, making it a top choice for customization even if you experiment with other classes.
Elma's class, Full Metal Jaguar, thrives on risk. By maintaining HP below 50%, you can significantly boost your critical hit rate, thanks to a skill that keeps your health low during attacks. The Ghost Factory skill helps allies evade incoming attacks, while Electric Surge delivers ether damage—a rarity among melee classes. Even the basic skill, Shadowstrike, packs a punch, making Full Metal Jaguar a high-risk, high-reward choice.
Duelists are self-sufficient, excelling in close-range combat but adept at ranged attacks as well. They wield longswords and assault rifles, an advanced version of Drifter's setup, and have access to a diverse skill set. Last Stand uses your TP to boost the party's TP, ensuring heavy attacks can be executed when needed. Soul of the Samurai adds area-of-effect to basic attacks, and True Stream Edge recovers TP at higher morale levels. Blossom Dance is a standout skill, staggering and toppling enemies while ignoring their resistances, making it invaluable in most fights.
Mastermind is perfect for players who prefer manipulating enemy behavior over raw damage output. While its arts may not match Duelist's in strength, they simplify long, tough battles by removing enemy buffs and reducing debuff resistance. Mastermind also boosts TP and inflicts virus effects, requiring careful attention to battle dynamics but rewarding strategic play.
Often associated with Skell users, the Galactic Knight offers more than just Skell-specific bonuses. It can remove debuffs, heal allies, and deliver heavy, specialized damage. Galactic Knights can also reduce their own cooldowns through melee combos and, when using Skells, restore appendage HP and boost combat power without any prerequisites.
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