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Overture DLC for Lies of P Updated: Monster Difficulty Rebalanced Following Player Feedback

by Nicholas Jun 26,2025

The latest patch for *Lies of P* has introduced several updates, primarily focusing on balancing the game’s difficulty—especially in response to community feedback. One of the key changes involves reducing monster difficulty during repeat playthroughs and adjusting stats for certain field enemies encountered in the first run of the DLC, *Overture*. This comes after initial resistance from director Jiwon Choi, who previously stated that the team didn’t believe Soulslike games like *Lies of P* should include difficulty options. However, the development team at Neowiz has since shifted its stance, aiming to ensure "a wider audience of players could enjoy the game."

Player reactions to the DLC, particularly the "Legendary Stalker" boss, have been mixed, with many criticizing the sudden spike in difficulty. The volume of feedback—both positive and negative—prompted the *Lies of P* subreddit to consolidate discussions into a single megathread to better manage the influx of comments. In response, Neowiz acknowledged that some areas of the DLC did not turn out exactly as intended.

Patch 1.9.0.0: Key Fixes and Balance Changes

In addition to addressing various bugs—such as progression issues when giving a bottle of beer to the Old Fisherman or visual glitches caused by specific equipment—the new update also includes combat balance adjustments. Patch 1.9.0.0 went live on June 20 and brings meaningful tweaks to improve gameplay accessibility.

  • Combat balance adjustments:
    • Reduced monster difficulty in repeat playthroughs
    • Adjusted stats for select field monsters in the first playthrough of *Overture*
  • New feature:
    • DLC can now be unlocked starting from Chapter 5 (previously Chapter 9) in second and subsequent playthroughs

Full Patch Notes – Version 1.9.0.0

Important Notice: Using unofficial software or data may cause crashes, save errors, or permanent data loss. If installing from disc, always update to the latest version before playing. Be sure to check your Storage for missing items.

Major Changes

  • Carefully read all on-screen prompts
  • Combat balance improvements
  • Monster difficulty reductions for New Game+
  • Tuned enemy stats in the base game’s opening area during first playthrough

Bug Fixes

  • Fixed an issue where benefit items like the "Azure Dragon Crescent Glaive" and "Winter Festival Peaked Hat" were not being delivered properly. Players should update and speak with Salao again if they missed these items.
  • Some items may have been sent to Storage if your inventory was full—please check there.
  • Fixed a bug allowing access to unintended areas outside the main path.
  • Resolved an issue causing the character to launch into the air when using the Blade Fable Arts of the "Monad's Rose Sword."
  • Fixed a bug where using the same Blade Fable Arts in Hotel Krat while listening to a record would skip the track.
  • Corrected a glitch where the effect of the "Solutionist's Amulet" remained active even after unequipping it.
  • Visual bug affecting the Legion Arm "Flamberge" fixed when wearing the "Blazing Death's Hunting Apparel."
  • Various minor fixes including icon display, localization errors, text inconsistencies, and other monster-related bugs.

In related news, developer Neowiz confirmed that *Lies of P* has surpassed 3 million copies sold—a testament to the game’s growing popularity. During Summer Game Fest, the studio surprise-dropped the *Overture* DLC, which introduces new locations, enemies, bosses, characters, weapons, and most notably, two easier difficulty modes—an addition that sparked considerable debate among fans.

Our review of *Lies of P* praised its deep combat and engaging narrative, resulting in an 8/10 score. Similarly, *Overture* earned the same rating, with our team noting: “Even if it’s clearly dancing on the same old strings, *Lies of P: Overture* is an excellent expansion that adds a whole lot more to a game that was already great.”