by Thomas Jan 10,2025
CD Projekt Red recently revealed exciting details about The Witcher 4, including new regions and monsters, in an interview with Gamertag Radio.
In a post-Game Awards 2024 interview (December 14, 2024) with Gamertag Radio's Parris, The Witcher 4's director Sebastian Kalemba and executive producer Gosia Mitręga confirmed the introduction of fresh environments and monstrous foes.
Ciri's journey takes players to previously unseen areas of the Continent. Kalemba identified the village shown in the trailer as Stromford, a place where unsettling rituals involving young girls are performed to appease a deity.
This "god," revealed as the monster Bauk, is inspired by Serbian mythology. Kalemba described Bauk as a cunning and terrifying creature, a formidable adversary for players. Beyond Bauk, players can expect a host of new monsters to encounter.
While enthusiastic about the new locations and creatures, Kalemba remained tight-lipped about specifics, promising a unique experience within the familiar setting of the Continent.
A subsequent Skill UP interview (December 15, 2024) confirmed that The Witcher 4's map size will be comparable to The Witcher 3. Stromford's location in the far north suggests Ciri's adventures will extend beyond Geralt's explored territories.
The Gamertag Radio interview also shed light on advancements in NPC design. Addressing the reuse of NPC models in The Witcher 3, Kalemba highlighted the increased diversity in The Witcher 4, emphasizing the goal of giving each NPC a unique backstory and life within the game world. The close-knit nature of a village like Stromford will influence how NPCs interact with Ciri and each other.
CD Projekt Red is also refining NPC visuals, behavior, and facial expressions to enhance immersion. Kalemba stated the aim is to create a more immersive experience than previous titles.
While details remain scarce, the improvements to NPC interactions promise a richer and more engaging gameplay experience.
For more information on The Witcher 4, check out our dedicated article!
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