by Victoria May 15,2025
Developer Tyler has just rolled out the highly anticipated 0.3.4 update for Schedule I, following a brief testing phase. This update, detailed in the Steam patch notes, marks the first significant content expansion since the game's explosive early access launch on Steam on March 24.
In a heartfelt post on Steam, Tyler apologized for the delay, explaining, "I'm still ironing out the update/testing process." He reassured fans that future updates would be more streamlined and timely, with larger monthly updates starting next month.
Looking ahead, Tyler outlined his priorities for the game, focusing on resolving remaining bugs, including ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also expressed his goal to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.
For those eager to dive deeper into Schedule I, check out IGN's Schedule I guide, which covers everything from the basics of mixing recipes and creating new blends to maximize profit, to accessing console commands and the fastest way to join multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
Tweaks/Improvements
Bug fixes
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time drug dealers in the gritty city of Hyland Point, with the goal of becoming a kingpin by manufacturing and distributing various drugs. Players can expand their empire through properties, businesses, and hiring employees.
Developed and published by TVGS, the Australian indie developer Tyler, who described the game's launch as "amazing but pretty overwhelming," shared his astonishment on reddit, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
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