by Joshua Oct 13,2025
The Elder Scrolls IV: Oblivion Remastered has become a focal point in the debate surrounding Nintendo's pricing strategy for Switch 2 games, with many fans suggesting Nintendo could take notes from Bethesda's approach.
Developed by Virtuos using Unreal Engine 5, Oblivion Remastered delivers significant visual and gameplay enhancements. While maintaining 4K resolution at 60fps, the update goes beyond surface improvements - overhauling leveling systems, character creation, combat animations, and UI elements. New dialogue, refined third-person camera, and advanced lip-sync technology have led some fans to argue it deserves the "remake" title, though Bethesda maintains its classification as a remaster.
Priced at $50 with all original DLC included, Oblivion Remastered presents exceptional value - a stark contrast to Nintendo's Switch 2 pricing structure.
The Legend of Zelda: Breath of the Wild - Switch 2 Edition retails for $70, while Tears of the Kingdom commands an $80 price tag. Though existing Switch owners can upgrade for $10 or access via Nintendo Switch Online, the standalone pricing faces growing criticism - especially since Breath of the Wild's Switch 2 version excludes the Expansion Pass, requiring an additional $20 purchase.
Switch 2 upgrades offer visual enhancements, achievements, and Nintendo Switch Online app integration, but crucially prevent original owners from accessing these features without repurchase. First-time buyers face $70 for the base game plus $20 for DLC - totaling $90 for complete content originally priced at $60 in 2017.
The pricing disparity becomes particularly striking when considering:
Industry analyst Dr. Serkan Toto notes: "Nintendo sets these prices because they believe consumers will pay." This sentiment echoes across gaming communities, with Reddit users humorously suggesting Nintendo prioritizes profits over competitive pricing.
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