by Christopher Feb 11,2025

A recent Reddit thread highlighted significant issues with Marvel Rivals' hit detection. Videos showcasing Spider-Man hitting Luna Snow from an improbable distance, along with other instances of seemingly missed shots registering as hits, sparked considerable discussion. While lag compensation has been suggested as a contributing factor, many believe the core problem stems from flawed hitbox implementation. Professional players have demonstrated consistent inconsistencies, with shots to the right of the crosshair consistently connecting, while those to the left frequently miss, indicating a broader hitbox malfunction across multiple characters.
Despite these hitbox concerns, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Peak concurrent players on its first day exceeded 444,000 – a number comparable to the population of Miami. While optimization issues, particularly noticeable on lower-end hardware like the Nvidia GeForce 3050, have been reported, the game's generally positive reception outweighs these drawbacks. Many players find it enjoyable and value-for-money, praising its less demanding revenue model.
A key differentiator is the non-expiring nature of battle passes. This eliminates the pressure-cooker environment often associated with time-limited content, potentially contributing significantly to player satisfaction.
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