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by Sebastian Dec 24,2025

I'll never forget receiving my first mixtape (well, technically a mix CD – same concept). It wasn't romantic – this guy made them for our entire friend group. Mine featured an eclectic (and now embarrassingly nostalgic) blend of Morrowind soundtrack cuts, Naruto opening themes, Queen anthems, and inexplicably, Kansas tracks. It was this glorious mess of nerdy passion and undeniable bangers that somehow worked beautifully.

That experience made me appreciate truly masterful mixtapes – the kind that evoke profound emotions and spark deep thoughts. While I craft Spotify playlists for myself these days, there's undeniable magic in receiving a physical collection of perfectly sequenced songs curated specifically for you, capturing a distinct moment in time.

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Now imagine capturing that essence in video game form. That's precisely what "Mixtape" accomplishes – a game I recently previewed at Play Days that centers around three teenagers: Rockford, Slater, and Cassandra. The narrative unfolds through Rockford's perspective as they assemble their final summer mixtape – a musical time capsule commemorating their last night together before Rockford pursues ambitious (and quintessentially teenage) dreams in New York.

The game's brilliance lies in its curation. Though Rockford comes across as a music snob, their track selection is undeniably impeccable – ranging from Devo's "That's Good" as an opener to standout tracks by Jesus and Mary Chain and Alice Coltrane. These songs aren't just background; they actively shape each scene's emotional resonance.

What sets Mixtape apart from typical nostalgia-bait is its restraint. Rather than saturating scenes with obvious pop culture references, the game trusts its soundtrack to evoke that wistful teenage feeling organically. The vibe permeates everything – from Rockford's bedroom decor to the characters' speech patterns and the golden-hued cinematography bathing everything in autumnal light.

Mixtape Screenshots

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Here's what surprised me most: these characters are gloriously annoying – exactly how teenagers should be portrayed. Their heightened self-absorption (something I vividly remember from my own late teens) makes them equal parts frustrating and endearing. Their exaggerated quirks promise an entertaining evening when the full game releases.

If I had one criticism? The gameplay feels relatively light in the preview build. While there's skateboarding and shopping cart sequences, success seems consequence-free. Most interaction involves exploring environments and conversing – though one standout moment features an absurdly entertaining (and slightly gross) depiction of awkward teenage kissing mechanics.

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Ultimately though, gameplay minutiae might be irrelevant for this experience. Mixtape succeeds as a pure mood piece – its atmosphere crafted so meticulously that I'm already eager to experience Rockford's full musical journey, one perfect track at a time.