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"Marvel Rivals Ranked Mode: Player Distrust Confirmed by Stats"

by Mila May 03,2025

The recent statistics about the rank distribution in Marvel Rivals on PC that have surfaced on social media are both intriguing and potentially concerning. A key point to focus on is the concentration of players in the Bronze ranks, particularly in Bronze 3. In Marvel Rivals, reaching level 10 automatically places players in Bronze 3, and from there, they need to engage in ranked matches to progress further.

Marvel Rivals rank distributionImage: x.com

In typical competitive games, the transition from Bronze 3 to Bronze 2 is designed to be achievable as developers aim to create a rank distribution that follows a Gaussian curve, often referred to as a bell curve. This model positions the majority of players around the middle ranks, such as Gold, with fewer players at the extremes like Bronze. The system is structured to "pull" players towards the center, where wins grant more points than losses, facilitating movement up the ranks.

However, the data from Marvel Rivals presents a different picture. There are four times as many players in Bronze 3 compared to Bronze 2, indicating a significant deviation from the expected Gaussian distribution. This unusual distribution suggests a lack of engagement with the ranking system among players. The reasons for this disinterest can vary, but it's a signal that NetEase should take seriously. It might reflect issues with the game's progression mechanics, the appeal of the competitive mode, or other factors that are deterring players from climbing the ranks.