by Sarah Feb 22,2025
Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. Development team leaders Kaname Fujioka and Yuya Tokuda aim to surpass mere realism, focusing on what truly makes food look delicious, drawing inspiration from anime and commercials. This approach involves strategic lighting and exaggerated food modeling.
The game boasts a diverse menu featuring meat, fish, and vegetable dishes. Unlike previous installments, players can enjoy meals anywhere, fostering a casual camping atmosphere rather than a formal restaurant setting. A December preview showcased a captivating cheese pull, hinting at the visual delights to come. Even seemingly simple dishes, like roasted cabbage, receive meticulous attention to detail, with realistic puffing effects upon serving, as highlighted by Fujioka.
Director Tokuda, a self-proclaimed meat enthusiast, promises a secret "extravagant" meat dish, adding to the game's culinary intrigue. The overall focus extends beyond individual dishes to encompass the joyful expressions of characters enjoying their meals around a campfire, creating a heightened sense of culinary bliss. The game launches February 28, 2025.
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