by Natalie May 13,2025
Exciting news for fans of the Final Fantasy 7 Remake series: the eagerly awaited Part 3 has completed its story, and development is progressing smoothly, according to director Naoki Hamaguchi and producer Yoshinori Kitase in an interview with Famitsu. Dive into the details of what this means for the completion of the trilogy!
Image from Famitsu
In a recent interview ahead of Final Fantasy 7 Rebirth's PC port launch, Yoshinori Kitase and Naoki Hamaguchi shared that the development of the third installment in the series is moving forward without any delays. Hamaguchi confirmed that they began working on the third title immediately after concluding FF7 Rebirth's development, stating, "We are progressing without any delay from the schedule we planned when we launched the remake project, so we hope you will look forward to it."
Kitase, who had previously mentioned before the PlayStation 5 release of FF7 Rebirth in February 2024 that the third game's main scenario was already completed, provided an update. He confirmed that the scenario is now fully polished and completed, expressing satisfaction with the final product. "I gave it [the storywriting] to Nomura (FF7 Rebirth Creative Director, Tetsuya Nomura) as homework to conclude the remake project, while respecting the original and providing a sense of satisfaction that wasn't felt in the original. That was finally completed at the end of the year, and the scenario for the third installment was completed there." He believes it will offer a satisfying conclusion to the trilogy for fans.
Released in early 2024, Final Fantasy 7 Rebirth, the second installment of the remake series, received widespread acclaim and positive reception from critics, fans, and gamers. Despite its success, the development team initially had concerns about how players would respond to the game.
Kitase and Hamaguchi admitted to Famitsu that they were worried about Rebirth's reception, given its status as a sequel in a trilogy. "I was worried about how it would resonate with players and game fans because it was a remake and the second in a trilogy," Kitase remarked. However, the overwhelmingly positive feedback alleviated these concerns. "In the end, I was happy to receive such positive reviews that it overcame those concerns." The positive reception not only boosted the team's confidence but also set a good stage for the third installment, as Hamaguchi noted, "In that sense, I think we have done our job of creating a good atmosphere for the third installment."
The game's success can be attributed to its compelling storyline and engaging gameplay, thanks in part to Hamaguchi's "logic-based approach." In a separate interview with Automaton, he explained their method of incorporating player feedback. "If our goal is A, and we get an opinion like 'I want B instead,' we can't do anything about it as it is just someone's preference. However, if we get an opinion like 'If you added B too, wouldn't it be even better?' then I'll think about incorporating it, if possible."
The interview also touched on the growing trend of PC gaming. Kitase noted that many gamers now prefer playing on their computers, a shift that the video game industry has recognized. Games are increasingly available on PC from launch, and console exclusives eventually make their way to PC to reach a broader audience.
Kitase emphasized that this trend reflects the times, driven by rising development costs and the need to reach a wider market. He pointed out that while some regions do not sell mainstream consoles due to various policies, PCs and laptops are ubiquitous worldwide. "As for PCs, there are no borders, so I think it's inevitable that PC versions will be released in order to allow more people to play."
Given this trend, the FF7 Rebirth team prioritized the PC port of the second game, aiming for a quicker release compared to the PC version of FF7 Remake. "I feel like the flow of game users in the world has changed a lot there. That's why we focused on making the PC version of FFVII Rebirth shorter than the period when the PC version of FFVII Remake was released," Hamaguchi explained.
With the experiences gained from the first two releases, the final installment of the Final Fantasy 7 Remake trilogy promises to be a thrilling conclusion. Fans can look forward to potentially seeing it on PC even sooner, ensuring the full Remake Project experience reaches a global audience.
Final Fantasy 7 Rebirth is now available on PC via Steam and on its original console, the PlayStation 5. If you haven't yet embarked on this epic journey with Cloud and his allies, the first installment, Final Fantasy 7 Remake, is available on PlayStation 5, PlayStation 4, and PC via Steam.
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